World Atlas

As most minecraft anarchy-like servers the world of EUS can be understood in areas relative to the world center at x = 0, z = 0, commonly known as 0/0. The immediate area around 0/0 is called Spawn and can be devided into the inner spawn area where new players spawn for the first time and the outer or greater spawn area where most starter bases of new players are built in the overworld.

To prevent players cracking the map seed and "exploiting" knowlege derived from the seed the Admins of EUS introduced custom structure generation leading to several instances of unusual structure generation on the server. Additionally the seed has been changed after it was cracked the first time. As a side effect eyes of ender now might not lead to the actual location of strongholds but instead lead to locations where the old seed would have generated a stronghold. To mitigate this problem Admins will spawn in custom portal rooms in locations where a stronghold should have generated but didn't.